![]() Characters can even have problematic traits, see John Wayne in the Searchers. Because of that, the game just feels really mean.Ĭharacters can and should have shortcomings. Furthermore, I'd argue that the jokes Simon makes aren't very funny or clever. I don't like vicariously being these sorts of dislikable characters. But in adventure games, you're experiencing this world through the character you're controlling. I wouldn't ever say that the writers of a game or a game itself is misogynistic just because a character in it is. ![]() Likewise, I didn't bother playing the second game because I disliked Rufus so much. You compare him to Rufus in the Deponia series, and I think that's ant apt comparison. I literally turned the game off after a couple hours of gameplay because Simon is so dislikable. The misogynistic humor in SSII is such a turn off for me. How do you thinks, is the game good, bad, or ugly? He's a douche equally to the women, men and Swamplings. Simon is an arrogant douche, that's who he is, it's not the level of Rufus (Deponia) megalomania but sometimes it can be annoying, it made me chuckle few times as well. written obviously by the people without sense of humor or distance and as for that, indeed there are some dirty jokes in the game, very few of them to be honest and I've nearly forgot about that. ![]() I've seen some ridiculous reviews as if the game is "misogynistic" or "sexist". Story is fine, not really surprising so much, but the game seems (like the first one) just about the way to get there, a bit linear but very enjoyable. I've got a feeling that actually the level of them is increasing with the time. logical, in the sense of adventure games. The graphics are much better, puzzles are sometimes even more challenging and as for me the occasional "moon logic", it was still hmmm. The game is in my opinion an improvement to the original in almost every point. I just replayed the game and I can't understand some bad reviews it got.
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